Call for papers / artworks
SIGGRAPH Art Papers in Leonardo Journal
LMJ 27 CALL FOR PAPERS
LMJ 27 CALL FOR PAPERS HISTORY AND MEMORYFor Volume 27 of Leonardo Music Journal we are soliciting articles (up to 3,000 words each) and shorter statements (750–900 words each) that discuss music and sound art directly addressing history and memory. Possible areas of focus include (but are not limited to): DEADLINES
Address proposals and inquiries to Nicolas Collins, Editor in Chief, at: ncollins@saic.edu. Editorial guidelines and information for authors can be found at: leonardo.info/Authors. Note: LMJ is a peer-reviewed journal. All manuscripts are reviewed by LMJ editors, editorial board members and/or members of the LMJ community prior to acceptance. |
SGSC2014 | Korea, Serious games conference
This conference aims to gather together academics and researchers on a like-minded platform. The conference welcomes submissions in the following topics (but are not limited to). All accepted papers published in the proceedings will be indexed at CrossRef* with DOI. Accepted papers will also be indexed in ISI Thomson (Web of Science). CrossRef is an independent membership association, founded and directed by publishers. CrossRef’s mandate is to connect users to primary research content, by enabling publishers to work collectively. CrossRef is also the official DOI® link registration agency for scholarly and professional publications. CrossRef’s citation-linking network today covers tens of millions of articles and other content items from thousands of scholarly and professional publishers. Besides indexing in CrossRef, all accepted submissions, after the refereeing process, will be published on international journals, IJTMCP or SERSC. Both publications will be indexed in the major academic databases, including SCOPUS. Deadlines
more informationa site URL: http://www.seriousgamesconference.org/paper-submission/important-deadlines |
HCI International 2014
SIGGRAPH 2012
SIGGRAPH 2012 Call For Submissions: I am Art
SIGGRAPH 2012, 5-9 August in Los Angeles, California, invites artists from around the world to submit their work to the premier North American conference for art and technology. Art Gallery (deadline to submit – 10 January)
Art Papers (deadline to submit – 10 January) Studio (deadline to submit – 21 February) SIGGRAPH 2012 is looking for artists In Search of the Miraculous. This concept focuses on the notion of wonderment and awe as a central condition of the works on display. It places special emphasis on the extraordinary relationship between viewer and artwork, and the ability of Art (and Technology) to inspire, reflect, and create amazement.
As the number and quality of submissions have grown in recent years, the SIGGRAPH art program has earned a reputation as both prestigious and world-renowned. This year will be no different. Together, the SIGGRAPH 2012 Art Gallery, Art Papers, and Studio deliver the ideal forum for scholars and creative practitioners to make, present, and exhibit their work. View the SIGGRAPH 2011 Art Gallery video preview and an overview of the SIGGRAPH 2011 Art Gallery for a snapshot of what to expect in 2012. Continue to check online for the latest updates. |
ISEA2012 Albuquerque: Machine Wilderness
ISEA2012 Albuquerque: Machine Wilderness
DEADLINE: October 15, 2011 Conference: Exhibition: Regional Collaboration: Re-envisioning Art, Technology and Nature
-video collective Raindance, Radical Software The Eighteenth International Symposium on Electronic Art, ISEA2012 Albuquerque: Machine Wilderness is a symposium and series of events exploring the discourse of global proportions on the subject of art, technology and nature. The ISEA symposium is held every year in a different location around the world, and has a 30-year history of significant acclaim. Albuquerque is the first host city in the U.S. in six years. The ISEA2012 symposium will consist of a conference September 19 – 24, 2012 based in Albuquerque with outreach days along the state’s “Cultural Corridor” in Santa Fe and Taos, and an expansive, regional collaboration throughout the fall of 2012, including art exhibitions, public events, performances and educational activities. This project will bring together a wealth of leading creative minds from around the globe, and engage the local community through in-depth partnerships. Machine Wilderness references the New Mexico region as an area of rapid growth and technology alongside wide expanses of open land, and aims to present artists' and technologists' ideas for a more humane interaction between technology and wilderness in which "machines" can take many forms to support life on Earth. Machine Wilderness focuses on creative solutions for how technology and the natural world can sustainably co-exist. The program will include: a bilingual focus, an indigenous thread, and a focus on land and skyscape. Because of our vast resource of land in New Mexico, proposals from artists are being sought that will take ISEA participants out into the landscape. The Albuquerque Balloon Museum offers a unique opportunity for artworks to extend into the sky as well. The lead organizations hosting ISEA2012 are 516 ARTS, The University of New Mexico and The Albuquerque Museum of Art & History. There are a total over 50 partnering organizations to date representing museums, colleges, nonprofit arts organizations, environmental organizations and the scientific and technological communities.
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SIGGRAPH 2012
Conference 5–9 August 2012 Art GalleryThe everyday, filled with the rationality of routines and continuous commitments, blurs into bland sameness. We find ourselves at a loss to remember one day from the next. It is the punctuating moments of surprise, awe, and wonderment that arguably define our lives, or at least what we remember of it. Where do we find such moments? Science, and its harder-working child, technology, finds itself in a strange place, guilty of explaining away the mystical and sublime (and blamed by Benjamin for the loss of artistic aura). I also produces the unimaginable and miraculous (what would Daedalus make of the space shuttle?). But today's miracle inventions may become tomorrow's global minutiae? Artists (and their continuing tango with technology) have always played a role in the production of wonderment. When the train was no longer novel, it was Lumiere's projection that made audiences jump. Myron Kruger's interactive video interface preceded the Kinect by over two decades. And what will make us jump tomorrow? Artists of today who are willing to use, subvert, and reconsider technology will surprise us and redefine moments of awe and wonder. Framed within the mystery of technology itself or the fascinations of a technologically mediated world, from unique interfaces to unique perspectives, the SIGGRAPH 2012 Art Gallery: In Search of the Miraculous, seeks digital and technologically mediated artworks that present moments of wonderment. Explorations may include, but are not limited to, examining current functional, structural, cultural, emotional, or metaphorical definitions, or constructing new realities, experiences, and meanings. All forms of electronic and digitally mediated art completed in the last two years are eligible for submission. Submission of multimedia installations, two- and three-dimensional works, kinetic, mobile, or interactive pieces is highly encouraged. Submitted works will be reviewed in a jury process, and the selected work will be exhibited in a gallery space at SIGGRAPH 2012. In addition, selected works will be published in a special issue of Leonardo, The Journal of the International Society of the Arts, Sciences and Technology. Artists and scholars are also encouraged to submit proposals for Talks or Art Papers that address themes related to works presented in the gallery. The SIGGRAPH 2012 online submission system will be available in mid-October.
Art PapersSIGGRAPH 2012, in collaboration with Leonardo/ISAST, honors not only artists and artwork, but also the process of making art and its place in society. Art Papers illuminate and explore the changing roles of artists and the methods of art-making in our increasingly networked and computationally mediated world. They inform artistic disciplines, set standards, and stimulate future trends. In addition to the core topics of digital arts and interactive techniques, Art Papers can explore the theme of the SIGGRAPH 2012 juried Art Gallery: In Search of the Miraculous, or any other topic consistent with the hybrid culture of SIGGRAPH. What is an Art Paper? An Art Paper presents a compelling art or design practice within a solid conceptual framework and in accessible ways. In addition to providing a well-articulated description of the work in consideration, the Art Paper must introduce its historical and theoretical context, provide a conceptual narrative that inspires and provokes, and if applicable, argue for its technological innovations. A SIGGRAPH 2012 Art Paper can take the form of one of these five categories: Project Description, Position Paper, Thematic Survey, Technical Paper, or Monograph (only if the author is no longer active). Authors present Art Papers in 20-minute sessions with five minutes of Q&A. The papers will be published in a special issue of Leonardo, The Journal of the International Society of the Arts, Sciences and Technology. The issue also includes visual documentation of the works exhibited in the Art Gallery. Publication of this fourth special issue coincides with SIGGRAPH 2012. The SIGGRAPH 2012 online submission system will be available in mid-October. |